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	<title>Comments on: Five Sons of the Devil Will Entertain You</title>
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	<link>http://www.fustar.info/2007/02/25/224/</link>
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		<title>By: Ian</title>
		<link>http://www.fustar.info/2007/02/25/224/comment-page-1/#comment-273889</link>
		<dc:creator>Ian</dc:creator>
		<pubDate>Fri, 28 Aug 2009 09:59:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.fustar.org/2007/02/25/224/#comment-273889</guid>
		<description>Can anyone tell me please where I can buy a kung fu master slot machine</description>
		<content:encoded><![CDATA[<p>Can anyone tell me please where I can buy a kung fu master slot machine</p>
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	<item>
		<title>By: fústar</title>
		<link>http://www.fustar.info/2007/02/25/224/comment-page-1/#comment-67429</link>
		<dc:creator>fústar</dc:creator>
		<pubDate>Mon, 25 Jun 2007 22:13:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.fustar.org/2007/02/25/224/#comment-67429</guid>
		<description>Them&#039;s some detailed and useful tips, Splodger. I must away to try &#039;em out. I always hated that little bastard with his duplication mojo.

Easiest boss is surely the big, bald, Mr. Proper look-alike on level 3. A swift high kick followed by repeated punches to the groin takes care of him quite satisfactorily.

&quot;Aaarrggh! My groin!&quot; he shouts as he topples three floors to his doom.</description>
		<content:encoded><![CDATA[<p>Them&#8217;s some detailed and useful tips, Splodger. I must away to try &#8216;em out. I always hated that little bastard with his duplication mojo.</p>
<p>Easiest boss is surely the big, bald, Mr. Proper look-alike on level 3. A swift high kick followed by repeated punches to the groin takes care of him quite satisfactorily.</p>
<p>&#8220;Aaarrggh! My groin!&#8221; he shouts as he topples three floors to his doom.</p>
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		<title>By: SPLODGER</title>
		<link>http://www.fustar.info/2007/02/25/224/comment-page-1/#comment-67358</link>
		<dc:creator>SPLODGER</dc:creator>
		<pubDate>Sun, 24 Jun 2007 22:30:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.fustar.org/2007/02/25/224/#comment-67358</guid>
		<description>Ah those halcyon days playing Kung-fu-Master. 
Here&#039;s a tip to beat the 4th level hunchback magician.
He only dies when crouch punched in his stomach. So, wait till he mirrors himself and the new version  behind  throws fireballs. (youll be lucky if this happens first time and there the eagle fireballs).
Avoid them until you can move forward and push the other mirror against the stairs.
Wait until the one behind catches up and he will be dispelled as the magician holds up his finger. By this time of course you are ducked and ready to punch him in his belly as he reappears with nowhere to go.
GOOD LUCK!
</description>
		<content:encoded><![CDATA[<p>Ah those halcyon days playing Kung-fu-Master.<br />
Here&#8217;s a tip to beat the 4th level hunchback magician.<br />
He only dies when crouch punched in his stomach. So, wait till he mirrors himself and the new version  behind  throws fireballs. (youll be lucky if this happens first time and there the eagle fireballs).<br />
Avoid them until you can move forward and push the other mirror against the stairs.<br />
Wait until the one behind catches up and he will be dispelled as the magician holds up his finger. By this time of course you are ducked and ready to punch him in his belly as he reappears with nowhere to go.<br />
GOOD LUCK!</p>
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	<item>
		<title>By: fústar</title>
		<link>http://www.fustar.info/2007/02/25/224/comment-page-1/#comment-55055</link>
		<dc:creator>fústar</dc:creator>
		<pubDate>Fri, 02 Mar 2007 14:13:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.fustar.org/2007/02/25/224/#comment-55055</guid>
		<description>The speech was limited to Thomas shouting &quot;HIYA!&quot; for the high kicks and the Bosses&#039; heavily digitised laughter when they killed you. Bastards...

The music was indeed memorably thumping:

&lt;blockquote&gt;Dum-da-da-Dum-da-da-Dum-da-da-DA-DA-DA-DA! (during the levels)&lt;/blockquote&gt;
and

&lt;blockquote&gt;Do-da-do-do-do-do-doooooo-do
Do-da-do-do-do-do-doooooo-do
Do-da-do-do-do-do-doooooo-do
DO-DO! (when you beat a boss)&lt;/blockquote&gt;

Is there a name for this kind of musical transcription? Y&#039;know, reducing music to &quot;dos&quot;, das&quot;, and &quot;dums&quot;?
</description>
		<content:encoded><![CDATA[<p>The speech was limited to Thomas shouting &#8220;HIYA!&#8221; for the high kicks and the Bosses&#8217; heavily digitised laughter when they killed you. Bastards&#8230;</p>
<p>The music was indeed memorably thumping:</p>
<blockquote><p>Dum-da-da-Dum-da-da-Dum-da-da-DA-DA-DA-DA! (during the levels)</p></blockquote>
<p>and</p>
<blockquote><p>Do-da-do-do-do-do-doooooo-do<br />
Do-da-do-do-do-do-doooooo-do<br />
Do-da-do-do-do-do-doooooo-do<br />
DO-DO! (when you beat a boss)</p></blockquote>
<p>Is there a name for this kind of musical transcription? Y&#8217;know, reducing music to &#8220;dos&#8221;, das&#8221;, and &#8220;dums&#8221;?</p>
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	<item>
		<title>By: echomadman</title>
		<link>http://www.fustar.info/2007/02/25/224/comment-page-1/#comment-55016</link>
		<dc:creator>echomadman</dc:creator>
		<pubDate>Thu, 01 Mar 2007 20:03:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.fustar.org/2007/02/25/224/#comment-55016</guid>
		<description>Ah Kung Fu Master, i spent so much money on it in the local pub as a kid. I was wowed by the fact that it had speech (woo-bah) and its funky theme music still cheers me up.</description>
		<content:encoded><![CDATA[<p>Ah Kung Fu Master, i spent so much money on it in the local pub as a kid. I was wowed by the fact that it had speech (woo-bah) and its funky theme music still cheers me up.</p>
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	<item>
		<title>By: fústar</title>
		<link>http://www.fustar.info/2007/02/25/224/comment-page-1/#comment-54995</link>
		<dc:creator>fústar</dc:creator>
		<pubDate>Thu, 01 Mar 2007 13:48:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.fustar.org/2007/02/25/224/#comment-54995</guid>
		<description>If someone was waiting to &lt;em&gt;play&lt;/em&gt; it could, indeed, be annoying. 

If people were watching as spectators, however, there was plenty of showing-off fun to be had.

I once did 3 or 4 laps of &lt;em&gt;Donkey Kong Jr.&lt;/em&gt; without losing a life. When I finally left the machine the assembled gang of watching small children were almost in awe. I felt invincible...for about 5 minutes.</description>
		<content:encoded><![CDATA[<p>If someone was waiting to <em>play</em> it could, indeed, be annoying. </p>
<p>If people were watching as spectators, however, there was plenty of showing-off fun to be had.</p>
<p>I once did 3 or 4 laps of <em>Donkey Kong Jr.</em> without losing a life. When I finally left the machine the assembled gang of watching small children were almost in awe. I felt invincible&#8230;for about 5 minutes.</p>
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	<item>
		<title>By: tracker knacker</title>
		<link>http://www.fustar.info/2007/02/25/224/comment-page-1/#comment-54992</link>
		<dc:creator>tracker knacker</dc:creator>
		<pubDate>Thu, 01 Mar 2007 13:25:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.fustar.org/2007/02/25/224/#comment-54992</guid>
		<description>I always loved arcade games, but hated it when someone was waiting. All of a sudden the pressures on and unless you were the mac daddie it stopped being fun.</description>
		<content:encoded><![CDATA[<p>I always loved arcade games, but hated it when someone was waiting. All of a sudden the pressures on and unless you were the mac daddie it stopped being fun.</p>
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	<item>
		<title>By: fústar</title>
		<link>http://www.fustar.info/2007/02/25/224/comment-page-1/#comment-54721</link>
		<dc:creator>fústar</dc:creator>
		<pubDate>Mon, 26 Feb 2007 14:27:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.fustar.org/2007/02/25/224/#comment-54721</guid>
		<description>&lt;blockquote&gt;It was always with mixed feelings that I watched others play arcade games. Part of you was rooting for them, but part of you just wanted them dead and off the machine.&lt;/blockquote&gt;

I think it was a bit like watching &lt;em&gt;Who Wants to be a Millionaire&lt;/em&gt;. If, after the first few questions/levels, you feel like you&#039;re watching someone who might go all the way to the end you tend to root for them.

If, however, they lose a few lives/lifelines early on then you just want them &quot;dead&quot; as soon as possible - clearing the way for a superior competitor (in the case of &lt;em&gt;Millionaire&lt;/em&gt;) or you yourself (in the case of arcade games).

The practice of lining up your 10p and waiting your turn was complicated by the introduction of &quot;continues&quot;. No longer could you be confident as to when you&#039;d get your game. It all depended on how deep the current player&#039;s pockets were. 

There was nothing more sickening than seeing a talentless child of well-to-do parents pour coin after coin into the game while better (but poorer) players looked on with growing irritation.

Such chiddlers may have ended up completing various games, but only at a hefty financial cost...and at the expense of their dignity.



</description>
		<content:encoded><![CDATA[<blockquote><p>It was always with mixed feelings that I watched others play arcade games. Part of you was rooting for them, but part of you just wanted them dead and off the machine.</p></blockquote>
<p>I think it was a bit like watching <em>Who Wants to be a Millionaire</em>. If, after the first few questions/levels, you feel like you&#8217;re watching someone who might go all the way to the end you tend to root for them.</p>
<p>If, however, they lose a few lives/lifelines early on then you just want them &#8220;dead&#8221; as soon as possible &#8211; clearing the way for a superior competitor (in the case of <em>Millionaire</em>) or you yourself (in the case of arcade games).</p>
<p>The practice of lining up your 10p and waiting your turn was complicated by the introduction of &#8220;continues&#8221;. No longer could you be confident as to when you&#8217;d get your game. It all depended on how deep the current player&#8217;s pockets were. </p>
<p>There was nothing more sickening than seeing a talentless child of well-to-do parents pour coin after coin into the game while better (but poorer) players looked on with growing irritation.</p>
<p>Such chiddlers may have ended up completing various games, but only at a hefty financial cost&#8230;and at the expense of their dignity.</p>
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	<item>
		<title>By: Fergal</title>
		<link>http://www.fustar.info/2007/02/25/224/comment-page-1/#comment-54716</link>
		<dc:creator>Fergal</dc:creator>
		<pubDate>Mon, 26 Feb 2007 13:19:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.fustar.org/2007/02/25/224/#comment-54716</guid>
		<description>&quot;several unknown guys&quot;

My God you&#039;re right! Suddenly I am transported to a chip shop in west cork, placing my 10p piece against the bottom of the screen to book my place. It was always with mixed feelings that I watched others play arcade games. Part of you was rooting for them, but part of you just wanted them dead and off the machine.

I always preferred the delightfully bonkers (and therefore identifiably Japanese) Wonder Boy though. Must go find an emulator version.</description>
		<content:encoded><![CDATA[<p>&#8220;several unknown guys&#8221;</p>
<p>My God you&#8217;re right! Suddenly I am transported to a chip shop in west cork, placing my 10p piece against the bottom of the screen to book my place. It was always with mixed feelings that I watched others play arcade games. Part of you was rooting for them, but part of you just wanted them dead and off the machine.</p>
<p>I always preferred the delightfully bonkers (and therefore identifiably Japanese) Wonder Boy though. Must go find an emulator version.</p>
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